Wednesday, May 5, 2010

MacJr's ideas for potential game directions for the future and BRIEFLY BEYOND, but not too far, include such favourites as:

-housing the microphone in something game related for added tangibility
-using pitch to control whether the balloon travels up/down (volume is likely to control speed in this case)
-using Wii-mote for poking and throwing objects in the game, as well as waving (to possibly control wind for added speed?) The Wii-mote would also mean that one person could play using the microphone while a second player controls the Wii-mote AKA multiplayer (co-operative) oppourtunities
-Added level ideas:
-city area (pigeons and remote control planes randomly around etc)
-cave? (bats and rock pillars)
-a sea level, just because we can and it wouldnt make sense
-night level, has some ideas like having night planes which can only be detected by their lights flashing in-frequently, rather than just seeing the obstacles, anyone can do that.
-reversed gravity/controls to test how well the player actually understands the controls and how the game works, should also throw them off and make it more challenging.
-More general ideas were things like having levels habited by large birds, or dragons too i guess, which attack and attempt to pop the balloon by swooping or landing on the balloon (which has an obviously way of displaying health or somthing) and in turn means you sink toward the ground faster, so it's effectively more gravity too (more yelling needed as a result). Other possibilities from this could be using the red death dots against the assailing bird/dragon as a way of knocking them off the balloon.

2 comments:

  1. I thought the yelling game was a great idea, but is yelling 2 just going to be an improved version?
    I'd rather see you demo a new concept

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  2. dont forget the fear ideas , like th essence of screaming is fear, maby like the night level where you have to screem to turn the lights on to know where your going, getting attacked by like zombies or ghosts. means you could like scream lots to find your way or scream a bit to see where your going and guess.

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